Our overall goal was to enhance the overall behavior health and performance of personnel on (future potential) long-duration missions. used a local representation of the Second Life virtual world, along with our computer graphics and artificial intelligence background, to make a highly interactive and responsive environment between groups of people that are literally worlds apart in communication distance. By having the interactions occur this way, there is no communication latency that needs to be dealt with, because content is updated asynchronously. Included integration of a AI chatter box Turing test product system with a Natural Language parser system to create plausible language parsing to automated responses demonstration system.


Human Computer Interaction

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